![]() ![]() Restart your computer and try opening the application that had the issue. Once the download is complete, open the set up file and follow the instructions to complete the installation. Step 1: Click on the below link to go to the All in One Runtimes Download page and click on the Download link. You can choose from the wide range of packages that you want to install. Method 3: By Installing All in One Runtimes DownloadĪll in One Runtimes Download offers some of the prominent runtimes and browser add-ons in a single file. The procedure entry point CreateDXGIFactory2 could not be located in the dynamic link library dxgi. ![]() ![]() If you still encounter the error, try the 3rd method. Reboot your PC and try opening the application that showed the error and the error should not come up anymore. It will find the corrupt files and repair them accordingly. This process takes a bit longer to complete, so wait till it’s over. Step 3: In the Command Prompt ( Admin) window, run the below command and hit Enter: Rename dxgi.dll to d3d11.Step 2: Right-click on the result and select Run as administrator from the right-click menu to open Command Prompt in elevated mode. (If it's not there, go to (C:)/windows/system32 and copy paste it from there.)ģ. go to your games folder (usually Program Files (x86)/steam/steamapps/common/Vampire The Masquerade - Bloodlines)Ģ. ![]() It's definitely caused by visual updates to the game.ġ. I managed to piece together this solution by talking to people who make Skyrim porn mods on the SweetFX forums. After hitting "ok" a million times, the game starts normally, but can crash at any time.Ĭaused by: Something about SweetFX, textures/retexturing, I'm not sure. Problem: When launching the game using a mod or unofficial patch, the error "the procedure entry point createDXGIFactory2 could not be located in the dynamic link library c:\Windows\SYSTEM\d3d11.dll" starts spamming the screen. This is the same process internally used when. I'm gonna post this here in case someone in the future has the exact same problem as me, because I just fixed it. The Factory object has a CreateInstance method, which can create instances of an object given an interface GUID. ![]()
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